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/ PC World Komputer 2010 April / PCWorld0410.iso / redakcyjne / programy / MediaMonkey 3.1.0.1256 / MediaMonkey_3.1.0.1256.exe / {app} / Plugins / MilkDrop / Geiss - Vortex 2.milk < prev    next >
INI File  |  2008-02-11  |  2KB  |  66 lines

  1. [preset00]
  2. fRating=2.000000
  3. fGammaAdj=2.000000
  4. fDecay=0.980000
  5. fVideoEchoZoom=2.000000
  6. fVideoEchoAlpha=0.000000
  7. nVideoEchoOrientation=0
  8. nWaveMode=6
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bModWaveAlphaByVolume=0
  12. bMaximizeWaveColor=1
  13. bTexWrap=1
  14. bDarkenCenter=0
  15. bMotionVectorsOn=0
  16. bRedBlueStereo=0
  17. nMotionVectorsX=12
  18. nMotionVectorsY=9
  19. bBrighten=0
  20. bDarken=0
  21. bSolarize=0
  22. bInvert=0
  23. fWaveAlpha=2.600000
  24. fWaveScale=0.948000
  25. fWaveSmoothing=0.500000
  26. fWaveParam=0.500000
  27. fModWaveAlphaStart=0.750000
  28. fModWaveAlphaEnd=0.950000
  29. fWarpAnimSpeed=1.000000
  30. fWarpScale=2.853000
  31. fZoomExponent=3.600000
  32. fShader=0.000000
  33. zoom=1.025000
  34. rot=-0.180000
  35. cx=0.500000
  36. cy=0.500000
  37. dx=0.000000
  38. dy=0.000000
  39. warp=1.420000
  40. sx=1.000000
  41. sy=1.000000
  42. wave_r=0.600000
  43. wave_g=0.600000
  44. wave_b=0.600000
  45. wave_x=0.500000
  46. wave_y=0.470000
  47. ob_size=0.010000
  48. ob_r=0.000000
  49. ob_g=0.000000
  50. ob_b=0.000000
  51. ob_a=0.000000
  52. ib_size=0.010000
  53. ib_r=0.250000
  54. ib_g=0.250000
  55. ib_b=0.250000
  56. ib_a=0.000000
  57. per_frame_1=wave_r = wave_r + 0.400*( 0.60*sin(0.933*time) + 0.40*sin(1.045*time) );
  58. per_frame_2=wave_g = wave_g + 0.400*( 0.60*sin(0.900*time) + 0.40*sin(0.956*time) );
  59. per_frame_3=wave_b = wave_b + 0.400*( 0.60*sin(0.910*time) + 0.40*sin(0.920*time) );
  60. per_frame_4=zoom = zoom + 0.023*( 0.60*sin(0.339*time) + 0.40*sin(0.276*time) );
  61. per_frame_5=rot = rot + 0.030*( 0.60*sin(0.381*time) + 0.40*sin(0.579*time) );
  62. per_frame_6=decay=decay - 0.01*equal(frame%16,0);
  63. per_frame_7=wave_mystery = 0.5 + 0.4*sin(time*0.207);
  64. per_frame_8=wave_x = 0.5 + 0.3*sin(time*0.177);
  65. per_pixel_1=rot=rot+0.1/(rad+0.1);
  66.